import pygame
class Setting():
    def __init__(self, screen):
        self.screen_size = (610, 610)
        self.areanum = 120
        self.areasize = (5, 5)
        self.fps = 30
        self.backcolor = (230, 230, 230)
        self.lifecolor = (255, 255, 255)
        self.diedcolor = (50, 50, 50)
        self.lifestat = []
        self.backstat =[]
        self.blocks = []
        self.screen = screen
        self.filename = 'life-'
        self.fileno = 1
        self.speed = 2
        self.font = pygame.font.SysFont("stsong", 32)
        self.count = 1
        self.age = 1